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Pyrène is a realm of sprawling caverns beneath a densely forested mountain range. Here the Bekrydes, cave dwelling humans, have formed a kingdom. The Bekrydes live troglopastoral lives, herding Cave Cows and Blind Goats through their vast caverns in search of mushroom meadows and muck fields filled with nutritious mineral. With the aid of ancient giants skilled in crafting and farming the Bekrydes have spread to the mountains and forests surrounding their cavernous realm. The Bekrydes are primitive by most standards, but with the guidance of the Basajaunak and the Jentilak, they have learned how to craft metal and now the Bekrydes field small groups of elite warriors with metal armaments. In the mountains above the Pyrène caverns lies mount Anboto, where the Sorginak gathers. These servants of a primordial storm deity have been allies of the Jentilak since time immemorial. Now they aid the Bekryde kings as a favor to the Jentilak. In the mountains also live the Tartalo, sheep herding cyclopses of limited mental faculties.
"EA Pyrène is a nation inspired by basque mythology and an Ars Magica rpg campaign of mine, set in the Pyrenees. The caves of Ariège and prehistoric cave paintings combined with the Bekryde myth were great inspirational sources for the setting. The giants of basque myth were also incorporated and one of my players played a character of giant descent. In dominions more of the basque myths have been reworked and incorporated, although I would like to add some more stuff." -Illwinter
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() | Human infantry Giant infantry Boulder throwing giants | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() Temples cost 300 ![]() Labs cost 300 ![]() |
Capitol Gems: 23
1
The Bekrydes are Size 3 beings (three-to-a-square) who are essentially humans. The average Bekryde has 13 HP, 12 Strength, 1 Natural Protection, and 11 Morale. They also have 16 Map Movement & 13 Combat Speed while naked. Being cavemen has given them
50% Darkvision and
Mountain Survival, but also 8 Precision. Being exceptionally-lacking in technology has given them
5 Fire Resistance and
5 Cold Resistance, but also 9 Magic Resistance.
Pyrènian Giants are highly varied. There are the Size 5 Basajuanak, the Size 6 Mairuak, the Size 7 Tartalos, and the Size 8 Jentilak. Only the Mairuak are troops; they lack much of the Bekrydes' traits, aside from Mountain Survival, and they consume more Supplies per turn than their Size suggests. The Mairuak still have immense advantages, though; at least 40 HP, 5 Natural Protection, 22 Strength, 12 Magic Resistance, at least 13 Morale, and 17 Combat Speed while naked.
Extra gold and resources
in cave forts.
:
Fire Resistance (5),
Cold Resistance (5),
Mountain Survival,
Darkvision (50)
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Bekryde Scout ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bekryde Champion ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bekryde Commander ![]() ![]() ![]() | ![]() | Commentary here. |
![]() | Bekryde Shaman ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Bekryde Shepherd ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Tartalo ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Bebryx ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Mairu Champion ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Sorgina ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Jentil ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Basajaun ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Basandere ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
:
Fire Resistance (5),
Cold Resistance (5),
Mountain Survival,
Darkvision (50)
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Bekryde ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bekryde ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bekryde Warrior ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bekryde Hunter ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bekryde Infantry ![]() ![]() ![]() | ![]() | Commentary here. |
![]() | Bekryde Heavy Infantry ![]() ![]() ![]() | ![]() | Commentary here. |
![]() | Mairu Warrior ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Mairu Hurler ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Bebryx Guard ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Aatxe Send Aatxe (Conj. 6) | ![]() ![]() ![]() ![]() ![]() | Commentary here. |
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 4
5
7
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6
2
0
3
1
2
3
What are the nation's weaknesses?
Add links to guides or other overviews for this nation here.