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On the sacred Mount Kailasa, beings from an earlier era still linger. They are blessed with mystical powers but are few in number. With the emergence of the New God they have mustered aid from a most unsuspected source. Deep in the forests below the Sacred Mountain, apes of uncanny brightness have evolved. The apes are uncivilized and have only recently mastered the mysteries of metalworking.
"Bandar Log, the nation of the monkey people, is inspired by Hindu myths, ancient India and Rudyard Kipling. The Vanara comes from the Ramayana, an epic in which the monkey people aid prince Rama in his struggle against the demon king Ravana. The hierarchical division of the different species of monkeys has parallels in the Hindu caste system. I wanted the Bandar to use the alleged colors of the Indo-Aryan castes: white for priests, red for nobles and black for commoners. Markatas are exempt from the hierarchy and society at large and might be seen as untouchables of earlier times, although I imagine them less vulnerable. Important to the development of the Bandar Log were the semi-divine beings of Hindu myth. With a slight breath of 2001: A Space Odyssey, the Yavanas and Devatas became lords of the monkey people." -Illwinter
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
4 (Rare 5) 4 (Rare 5) 2 2 (Rare 3) 2 (Rare 3) 1 | Hero 3 Summons 222 (req. 3) 323 (req. 5) 233 (req. 4) 34 (req. 5) 3331 (req. 5) 323 (req. 5) | Archers, from small apes to large apes, Yakshas Light infantry, from small apes to large apes, Yakshas | Animal Awe | Standard Forts |
Capitol Gems: 2211
Heat Limit + 1
Magic Limit + 1
Prefers Heat Scale + 2
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Markata Scout 25 1 1 | Stealthy (60) Animal Mountain Survival Forest Survival | Commentary here. | |
Atavi Chieftain 60 8 1 Forest Recruit | Stealthy (40) Animal Forest Survival | Commentary here. | |
Bandar Commander 105 18 1 | Animal Forest Survival | Commentary here. | |
Guhyaka General 145 7 2 | 1 Sacred Awe (+1) Magic Being | Commentary here. | |
Yogi 80 1 2 | 17 Sacred Reincarnation (50%) Animal Forest Survival | Commentary here. | |
Guru 225 1 2 | 2111 Sacred Supply Bonus (10) Reincarnation (50%) Animal Forest Survival | Commentary here. | |
Yaksha 515 6 2 Capital Only Contact Yaksha (Conj. 4) | 3111171100% 10% Sacred Awe (+1) Supply Bonus (10) Magic Being | Commentary here. | |
Yakshini 515 1 2 Capital Only Contact Yakshini (Conj. 4) | 3111171100% 10% Sacred Cold Resistance (5) Supply Bonus (10) Magic Being Amphibious Female | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Markata 5 1 3 Forest Recruit | Undisciplined Animal Forest Survival | Commentary here. | |
Markata Archer 5 2 3 Forest Recruit | Undisciplined Animal Forest Survival | Commentary here. | |
Atavi Archer 7 3 3 Forest Recruit | Stealthy (40) Animal Forest Survival | Commentary here. | |
Atavi Infantry 7 3 3 Forest Recruit | Stealthy (40) Animal Forest Survival | Commentary here. | |
Light Bandar Archer 16 6 8 | Animal Forest Survival | Commentary here. | |
Bandar Warrior 16 3 8 | Animal Forest Survival | Commentary here. | |
Bandar Swordsman 19 15 11 | Bodyguard (2) Animal Forest Survival | Commentary here. | |
Guhyaka 27 2 18 | Sacred Awe (+1) Magic Being | Commentary here. | |
Yavana Archer 30 5 21 Capital Only | Sacred Awe (+1) Magic Being | Commentary here. | |
Yavana 35 7 24 Capital Only | Sacred Awe (+1) Magic Being | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Devasura - Fallen | 311 Ambidextrous (5) Magic Being Spirit Sight | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Angiri Summon Angiri (Conj. 3) | Sacred Fire Resistance (15) Awe (+1) Magic Being | Commentary here. | |
Vidyadhara Summon Vidyadhara (Conj. 4) | 1211 Sacred Awe (+2) Magic Being Ethereal Flying Storm Immunity | Commentary here. | |
Apsara Summon Apsaras (Conj. 5) | Sacred Awe (+4) Inspirational (1) Magic Being Female | Commentary here. | |
Kimpurusha Summon Kimpurushas (Conj. 5) | Sacred Darkvision (50%) Awe (+2) Magic Being Forest Survival | Commentary here. | |
Gandharva Summon Gandharvas (Conj. 5) | Sacred Awe (+2) Inspirational (1) Magic Being | Commentary here. | |
Marut Summon Maruts (Conj. 6) | Sacred Fire Resistance (15) Shock Resistance (15) Storm Power (1) Magic Being Flying Storm Immunity | Commentary here. | |
Garuda Summon Garudas (Conj. 6) | Sacred Poison Resistance (15) Awe (+2) Magic Being Flying | Commentary here. | |
Kinnara Summon Kinnara (Conj. 6) | 22213 Sacred Awe (+3) Inspirational (1) Magic Being Flying | Commentary here. | |
Siddha Summon Siddha (Conj. 7) | 23315 Sacred Awe (+3) Ambidextrous (4) Magic Being Teleporter Spirit Sight | Commentary here. | |
Devata Summon Devata (Conj. 8) | 32315 Sacred Shock Resistance (5) Awe (+5) Ambidextrous (5) Magic Being Spirit Sight | Commentary here. | |
Rudra Summon Rudra (Conj. 8) | 33313 Sacred Fire Resistance (20) Shock Resistance (20) Storm Power (2) Fear (+8) Ambidextrous (5) Forge Bonus (-5) Eyes 3 Magic Being Flying Storm Immunity Spirit Sight | Commentary here. | |
Devala Summon Devala (Conj. 9) | 3411 Sacred Awe (+4) Inspirational (1) Spreads Dominion (1) Magic Being Spirit Sight Female | Commentary here. |
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 457
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6203123
What are the nation's weaknesses?
Add links to guides or other overviews for this nation here.