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EA Kailasa, Rise of the Ape Kings

Lore

On the sacred Mount Kailasa, beings from an earlier era still linger. They are blessed with mystical powers but are few in number. With the emergence of the New God they have mustered aid from a most unsuspected source. Deep in the forests below the Sacred Mountain, apes of uncanny brightness have evolved. The apes are uncivilized and have only recently mastered the mysteries of metalworking.

"Bandar Log, the nation of the monkey people, is inspired by Hindu myths, ancient India and Rudyard Kipling. The Vanara comes from the Ramayana, an epic in which the monkey people aid prince Rama in his struggle against the demon king Ravana. The hierarchical division of the different species of monkeys has parallels in the Hindu caste system. I wanted the Bandar to use the alleged colors of the Indo-Aryan castes: white for priests, red for nobles and black for commoners. Markatas are exempt from the hierarchy and society at large and might be seen as untouchables of earlier times, although I imagine them less vulnerable. Important to the development of the Bandar Log were the semi-divine beings of Hindu myth. With a slight breath of 2001: A Space Odyssey, the Yavanas and Devatas became lords of the monkey people." -Illwinter

General Overview

If you are considering picking this nation to play, what should you know?

National Features

Magic Access Alt. Access Unit Summary Core Abilities Buildings
water 44 (Rare 5)
earth 44 (Rare 5)
astral 22
nature 22 (Rare 3)
glamour 22 (Rare 3)
holy 11
Hero
blood 33
Summons
air 22astral 22holy 22
(req. astral 33)
air 33astral 22holy 33
(req. astral 55)
air 22astral 33holy 33
(req. astral 44)
astral 33holy 44
(req. astral 55)
fire 33air 33death 33holy 11
(req. astral 55)
air 33astral 22holy 33
(req. astral 55)
Archers, from small apes to large apes and Yakshas
Light infantry, from small apes to large apes and Yakshas
Animal
Awe
Forest Survival
Reincarnation
Magic Being
Standard Forts

Capitol Gems: 2earthgem2astralpearl1naturegem1glamourgem

Heat Limit + 1
Magic Limit + 1

Prefers Heat Scale + 2

National Units

Commanders

Sprite Unit Name Special Attributes Comments
Markata Scout
25
1
1
Stealthy (60)
Animal
Mountain Survival
Forest Survival
Commentary here.
Atavi Chieftain
60
8
1
Forest Recruit
Stealthy (40)
Animal
Forest Survival
Commentary here.
Bandar Commander
105
18
1
Animal
Forest Survival
Commentary here.
Guhyaka General
145
7
2
holy 11
Sacred
Awe (+1)
Magic Being
Commentary here.
Yogi
80
1
2
astral 11rp 77
Sacred
Reincarnation (50%)
Animal
Forest Survival
Commentary here.
Guru
225
1
2
astral 22nature 11rp 1111
Sacred
Supply Bonus (10)
Reincarnation (50%)
Animal
Forest Survival
Commentary here.
Yaksha
515
6
2
Capital Only
Contact Yaksha (Conj. 4)
earth 33nature 11glamour 11holy 11rp 1717random1100%
10%

Sacred
Awe (+1)
Supply Bonus (10)
Magic Being
Commentary here.
Yakshini
515
1
2
Capital Only
Contact Yakshini (Conj. 4)
water 33nature 11glamour 11holy 11rp 1717random1100%
10%

Sacred
Cold Resistance (5)
Supply Bonus (10)
Magic Being
Amphibious
Female
Commentary here.

Troops

Sprite Unit Name Special Attributes Comments
Markata
5
1
3
Forest Recruit
Undisciplined
Animal
Forest Survival
Commentary here.
Markata Archer
5
2
3
Forest Recruit
Undisciplined
Animal
Forest Survival
Commentary here.
Atavi Archer
7
3
3
Forest Recruit
Stealthy (40)
Animal
Forest Survival
Commentary here.
Atavi Infantry
7
3
3
Forest Recruit
Stealthy (40)
Animal
Forest Survival
Commentary here.
Light Bandar Archer
16
6
8
Animal
Forest Survival
Commentary here.
Bandar Warrior
16
3
8
Animal
Forest Survival
Commentary here.
Bandar Swordsman
19
15
11
Bodyguard (2)
Animal
Forest Survival
Commentary here.
Guhyaka
27
2
18
Sacred
Awe (+1)
Magic Being
Commentary here.
Yavana Archer
30
5
21
Capital Only
Sacred
Awe (+1)
Magic Being
Commentary here.
Yavana
35
7
24
Capital Only
Sacred
Awe (+1)
Magic Being
Commentary here.

Heroes

Sprite Unit Name Special Attributes Comments
Devasura - Fallen blood 33rp 1111
Ambidextrous (5)
Magic Being
Spirit Sight
Commentary here.

Summons

Sprite Unit Name Special Attributes Comments
Angiri
Summon Angiri (Conj. 3)
Sacred
Fire Resistance (15)
Awe (+1)
Magic Being
Commentary here.
Vidyadhara
Summon Vidyadhara (Conj. 4)
air 11astral 22rp 1111
Sacred
Awe (+2)
Magic Being
Ethereal
Flying
Storm Immunity
Commentary here.
Apsara
Summon Apsaras (Conj. 5)
Sacred
Awe (+4)
Inspirational (1)
Magic Being
Female
Commentary here.
Kimpurusha
Summon Kimpurushas (Conj. 5)
Sacred
Darkvision (50%)
Awe (+2)
Magic Being
Forest Survival
Commentary here.
Gandharva
Summon Gandharvas (Conj. 5)
Sacred
Awe (+2)
Inspirational (1)
Magic Being
Commentary here.
Marut
Summon Maruts (Conj. 6)
Sacred
Fire Resistance (15)
Shock Resistance (15)
Storm Power (1)
Magic Being
Flying
Storm Immunity
Commentary here.
Garuda
Summon Garudas (Conj. 6)
Sacred
Poison Resistance (15)
Awe (+2)
Magic Being
Flying
Commentary here.
Kinnara
Summon Kinnara (Conj. 6)
air 22astral 22holy 22rp 1313
Sacred
Awe (+3)
Inspirational (1)
Magic Being
Flying
Commentary here.
Siddha
Summon Siddha (Conj. 7)
air 22astral 33holy 33rp 1515
Sacred
Awe (+3)
Ambidextrous (4)
Magic Being
Teleporter
Spirit Sight
Commentary here.
Devata
Summon Devata (Conj. 8)
air 33astral 22holy 33rp 1515
Sacred
Shock Resistance (5)
Awe (+5)
Ambidextrous (5)
Magic Being
Spirit Sight
Commentary here.
Rudra
Summon Rudra (Conj. 8)
fire 33air 33death 33holy 11rp 33
Sacred
Fire Resistance (20)
Shock Resistance (20)
Storm Power (2)
Fear (+8)
Ambidextrous (5)
Forge Bonus (-5)
Eyes 3
Magic Being
Flying
Storm Immunity
Spirit Sight
Commentary here.
Devala
Summon Devala (Conj. 9)
air 33holy 44rp 1111
Sacred
Awe (+4)
Inspirational (1)
Spreads Dominion (1)
Magic Being
Spirit Sight
Female
Commentary here.

National Spells and Items

Combat

  • Celestial Music (Thaumaturgy 6)
    astral 33 for 1astralpearl
    Commentary here.

Ritual

  • Summon Angiri Angiri x 5+ (Conjuration 3)
    fire 22 for 5firegem
    Commentary here.
  • Herd of Elephants Elephant x 5+ (Conjuration 3)
    nature 22 for 20naturegem
    Commentary here.
  • Ambush of Tigers Tiger x 15+ (Conjuration 3)
    nature 22 for 9naturegem
    Commentary here.
  • Herd of Buffaloes Buffalo x 5+ (Conjuration 3)
    nature 22 for 8naturegem
    Commentary here.
  • Summon Apsaras Apsara x 5+ (Conjuration 3)
    astral 22 for 3astralpearl
    Commentary here.
  • Contact Yaksha Yaksha (Conjuration 4)
    earth 11nature 22 for 25naturegem
    Commentary here.
  • Contact Yakshini Yakshini (Conjuration 4)
    water 11nature 22 for 25naturegem
    Commentary here.
  • Summon Vidyadhara Vidyadhara (Conjuration 4)
    astral 22 for 15astralpearl
    Commentary here.
  • Summon Kimpurushas Kimpurusha x 6 (Conjuration 5)
    astral 11nature 22 for 15naturegem
    Commentary here.
  • Summon Gandharvas Gandharva x 6 (Conjuration 5)
    astral 22 for 15astralpearl
    Commentary here.
  • Summon Garudas Garuda x 6 (Conjuration 6)
    astral 22 for 21astralpearl
    Commentary here.
  • Summon Maruts Marut x 3 (Conjuration 6)
    astral 22 for 18astralpearl
    Commentary here.
  • Summon Kinnara Kinnara (Conjuration 6)
    astral 33 for 25astralpearl
    Commentary here.
  • Summon Siddha Siddha (Conjuration 7)
    astral 44 for 35astralpearl
    Commentary here.
  • Summon Devata Devata (Conjuration 8)
    astral 55 for 45astralpearl
    Commentary here.
  • Summon Devala Devala (Conjuration 9)
    astral 55 for 55astralpearl
    Commentary here.
  • Summon Rudra Rudra (Conjuration 9)
    astral 55 for 55astralpearl
    Commentary here.

Items

  • Headdress of the Bull (Construction 5)
    nature 11 for 5naturegem
    Commentary here.
  • Vajra (Construction 5)
    astral 22 for 10astralpearl
    Commentary here.

Strategy

How to win as the nation. Feel free to use the following sections, or delete them, or change them.

Expansion

Different expansion options.

Early Game

Early game options.

Mid Game

Mid game options.

Late Game

Late game options.

Example Pretender Builds

Format for putting a pretender build in.

Chassis: Awake Titan of Crossroads
Paths: astral 44death 55nature 77
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: Dominion strength6Turmoil2Productivity0Heat3Death1Misfortune2Magic3

Format for putting a pretender build in.

Chassis: Awake Titan of Crossroads
Paths: astral 44death 55nature 77
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: Dominion strength6Turmoil2Productivity0Heat3Death1Misfortune2Magic3

Weaknesses

What are the nation's weaknesses?

See More

dom6/kailasa-ea.1710370625.txt.gz · Last modified: 2024/03/13 22:57 by johnnydown