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In dark caverns under the Roots of the Earth a strange kind of one-eyed humanoids has evolved. Untouched by the sun, they have become known to humans as the Pale Ones. The Pale Ones are gifted with perfect darkvision and gills and inhabit underwater rivers and lakes as well as cavernous halls. Pale Ones never stop growing and ancient ones can grow to huge proportions. The wisest of the Ancient Ones are known as the Oracles, priest-mages of great power. The Oracles are gathered in a great, cavernous hall where they divine the fate of the Pale Ones.
"Agartha is inspired by fantasy TTRPG's in general, and an Earth Dawn setting of my brother's imagination, ripe with mummified ancestors entombed in ancient cavern halls, in particular. Old ideas of a race of pale, cave-dwelling humanoids from my ideas of the game “Shepherds of Creation” completed the conglomerate. Think of opulent halls adorned with riches of the deeper earth in which reside ancient bloated oracles with pallid skins ruling their kin with increasing desperation; desperation because their proud race is dying. Agartha is perhaps the most tragic of the nations in Dominions. Surviving oracles cling to memories of a glorious past unable to stop the unavoidable disappearance of their ancient race. I wanted a sense of loss to permeate the nation." -Illwinter
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() | Hero ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Light infantry Medium infantry Wet Ones Huge and Sacred Ancient Ones | ![]() ![]() ![]() ![]() ![]() ![]() Eyes (1) | ![]() Extra ![]() ![]() ![]() ![]() |
Capitol Gems: 11
3
1
Bless Points + 2
Halls of the Oracles: An earth mage may enter this site in the capitol to scry (range 6).
:
Darkvision 100%,
Cold-Blooded,
Amphibious,
Need Not Eat, Eyes (1)
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Pale One Scout![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Pale One Commander![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Troglodyte Lord![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Ancient Lord![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Engraver![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Earth Reader![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Olm Sage![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Oracle of Subterranean Waters![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female Lich Shape: Lich Oracle | Commentary here. |
![]() | Oracle of Subterranean Fires![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lich Shape: Lich Oracle | Commentary here. |
![]() | Oracle of the Dead![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lich Shape: Lich Oracle | Commentary here. |
![]() ![]() | Wet One Captain Wet One Captain ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
:
Darkvision 100%,
Cold Blooded,
Amphibious,
Need Not Eat, Eyes (1)
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Pale One Militia![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Pale One Warrior![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Pale One Warrior![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Pale One![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() ![]() | Wet One (land version) Wet One (sea version) ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Cavern Guard![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Troglodyte![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Ancient One![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Ancient Stone Hurler![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Ancient Stone Hurler![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Seal Guard![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Great Olm![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() ![]() | Wet One (Land version) Wet One (Sea version) ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() ![]() | Ancient Wet One (Land version) Ancient Wet One (Sea version) ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
:
Sacred,
Darkvision 100%,
Cold Blooded,
Amphibious,
Need Not Eat, Eyes (1)
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Deepthought - Ancient Olm | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Emberstream - Olm Spawn Multi-hero | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Moss Agate - Member of the Closed Council Earliest Arrival Turn (10) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female Twiceborn: Wight Oracle | Commentary here. |
![]() | Lapis - Member of the Closed Council Earliest Arrival Turn (10) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female Twiceborn: Wight Oracle | Commentary here. |
![]() | Obsidian Eye - Member of the Closed Council Earliest Arrival Turn (10) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Twiceborn: Wight Oracle | Commentary here. |
![]() | Ogon - Earth-Blooded Earliest Arrival Turn (20) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Twiceborn: Wight Oracle | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|
![]() | Magma Child Rhuax Pact (Conj. 3) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Penumbral Bind Penumbral (Conj. 3) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Umbral Bind Umbral (Conj. 5) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Cavern Wight Revive Cavern Wights (Conj. 3) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Eyes(1) | Commentary here. |
![]() | Living Mercury Living Mercury (Ench. 5) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Wounded Shape: Living Mercury | Commentary here. |
![]() ![]() ![]() | God Vessel / God Vessel / God Vessel Unleash Imprisoned Ones (Alt. 8) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pathboost -1 to All ![]() Independent Move: 25/50/100 Chance To Become Independent: 25% Off Script Research Level: 7 ![]() ![]() ![]() ![]() ![]() No Hall Of Fame Wounded Shape: Legion of Gods | Commentary here. |
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 4
5
7
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6
2
0
3
1
2
3
What are the nation's weaknesses?
Add links to guides or other overviews for this nation here.